package model;

public enum ItemType {
    BOULDER( true ),
    WALL( true ),
    HEALING_SPRING( false ),
    ROD_OF_SORROW( false ),
    SCABBARD_OF_WARMTH( false ),
    CLOAK_OF_SERENITY( false ),
    NOTHING( false );
    
    private boolean isObstacle;
    
    private ItemType( boolean b ) {
        isObstacle = b;
    }
    
    public boolean isObstacle()
    {
        return isObstacle;
    }
}
